hi,
i have some models in 3dsmax which i need to convert to 3dgs's mdl7 format.
i need the texture atlas to be created in max via the render-to-texture functiona and also some tweaking on the uv for transparency portions.
i'm using 6.4 hence the mdl format can support multiple skins and with transparency.
please contact me via email
gedimaster@gmail.com if you're interested.
thanks.