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Prototype - Beta Testers Needed!
[Re: EX Citer]
#74908
07/15/06 16:30
07/15/06 16:30
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
OP
Senior Expert
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OP
Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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We have just finished the actual version of Prototype. Updating works now flowlessly and secure and also the Account and character managemant works fine. The server list is ready to be filled. Three (temporary) maps done and ready to be played.
Now we need YOU. We need you to Beta Test The Actual Prototype version!
If you know that you can host servers( as some cannot due a firewall in routers or else ) then we really need you! If you just want to play the game and find all actual bugs(and there are a lot) then we also need you!
Contact me via PM in the forums or leave a reply here(first one is recommended).
You will then receive the Download link and Installation instructions by email, so don't forget to include it!
I see you In game!
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Prototype - Beta Testers Needed!
[Re: Michael_Schwarz]
#74909
07/19/06 20:33
07/19/06 20:33
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Joined: Dec 2000
Posts: 4,608
mk_1
Expert
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Expert
Joined: Dec 2000
Posts: 4,608
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Re: Prototype - New Screens
[Re: Michael_Schwarz]
#74911
08/30/06 15:48
08/30/06 15:48
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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Hi Michael,
Sieht echt mal n1 aus was du da gebastelt hast. Doch ein bisschen Kritik muss ich doch ablassen xD. Also bei Bild 4 würde ich den Übergang von deiner Stein Texture zu der Grass Texture noch was überarbeiten. Ich würde den übergang etwas "kaputt" machen d.h. kleine Ecken\Risse die langsam dann in das Grass übergehen. Und die Wände die im 90° Winkel Stehen würde ich auch noch was mit ein paar "Brush Works" aufpeppen. Sonst gibts meiner Meinung nach nichts zubemängeln...
cYa Angel
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: Prototype - New Screens
[Re: Michael_Schwarz]
#74912
08/30/06 15:48
08/30/06 15:48
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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Looking nice Michael I personally like the bloom effect on the last picture the most!! Keep it up Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: Prototype - New Screens
[Re: frazzle]
#74913
08/30/06 15:55
08/30/06 15:55
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Joined: Feb 2005
Posts: 1,785 Jesusland
Towelie
Serious User
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Serious User
Joined: Feb 2005
Posts: 1,785
Jesusland
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Looks nice, but a few things:
-The cliffs arent that greta, need mroe roundness on top -Halo Textures? -The floor texture is used on a wall in the last one. Doesnt look good.
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: Prototype - New Screens
[Re: broozar]
#74916
08/30/06 19:34
08/30/06 19:34
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Joined: Feb 2005
Posts: 1,785 Jesusland
Towelie
Serious User
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Serious User
Joined: Feb 2005
Posts: 1,785
Jesusland
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OOps I didnt read any of your posts before this. Nonetheless, level geometry is amazing. Just gotta get those textures down
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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