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Prototype - Beta Testers Needed! [Re: EX Citer] #74908
07/15/06 16:30
07/15/06 16:30
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline OP
Senior Expert
Michael_Schwarz  Offline OP
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
We have just finished the actual version of Prototype.
Updating works now flowlessly and secure and also the Account and character managemant works fine.
The server list is ready to be filled.
Three (temporary) maps done and ready to be played.

Now we need YOU.
We need you to Beta Test The Actual Prototype version!

If you know that you can host servers( as some cannot due a firewall in routers or else ) then we really need you!
If you just want to play the game and find all actual bugs(and there are a lot) then we also need you!

Contact me via PM in the forums or leave a reply here(first one is recommended).

You will then receive the Download link and Installation instructions by email, so don't forget to include it!

I see you In game!


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Prototype - Beta Testers Needed! [Re: Michael_Schwarz] #74909
07/19/06 20:33
07/19/06 20:33
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
Try it. It's cool.


Follow me on twitter
Prototype - New Screens [Re: mk_1] #74910
08/30/06 15:40
08/30/06 15:40
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline OP
Senior Expert
Michael_Schwarz  Offline OP
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
Even though you might think this project is dead, it still is not! The only problem being as always that I am the only one that stands on a projects until its 120% hopeless, what effectiveley means that I am currently working on all this stuff alone, absolutely alone!

Even though, now that I have a decent graphics card, and I implemented some bloom, I wanted to show you how it looks:








"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Prototype - New Screens [Re: Michael_Schwarz] #74911
08/30/06 15:48
08/30/06 15:48
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Hi Michael,

Sieht echt mal n1 aus was du da gebastelt hast. Doch ein bisschen Kritik muss ich doch ablassen xD. Also bei Bild 4 würde ich den Übergang von deiner Stein Texture zu der Grass Texture noch was überarbeiten. Ich würde den übergang etwas "kaputt" machen d.h. kleine Ecken\Risse die langsam dann in das Grass übergehen. Und die Wände die im 90° Winkel Stehen würde ich auch noch was mit ein paar "Brush Works" aufpeppen. Sonst gibts meiner Meinung nach nichts zubemängeln...

cYa Angel


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Prototype - New Screens [Re: Michael_Schwarz] #74912
08/30/06 15:48
08/30/06 15:48
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Looking nice Michael
I personally like the bloom effect on the last picture the most!!
Keep it up

Cheers

Frazzle


Antec® Case
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Re: Prototype - New Screens [Re: frazzle] #74913
08/30/06 15:55
08/30/06 15:55
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
Looks nice, but a few things:

-The cliffs arent that greta, need mroe roundness on top
-Halo Textures?
-The floor texture is used on a wall in the last one. Doesnt look good.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: Prototype - New Screens [Re: Towelie] #74914
08/30/06 16:15
08/30/06 16:15
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline OP
Senior Expert
Michael_Schwarz  Offline OP
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
Quote:

-The cliffs arent that greta, need mroe roundness on top
-Halo Textures?
-The floor texture is used on a wall in the last one. Doesnt look good.




>
Quote:

Yes the textures are still from Halo, but *wink* im a coder, not level designer and even less I am a Texturer








"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Prototype - New Screens [Re: Michael_Schwarz] #74915
08/30/06 18:20
08/30/06 18:20
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
nice which bloom shader is it? sphere's or the one from the shader collection?

Re: Prototype - New Screens [Re: broozar] #74916
08/30/06 19:34
08/30/06 19:34
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
OOps I didnt read any of your posts before this.
Nonetheless, level geometry is amazing. Just gotta get those textures down


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: Prototype - New Screens [Re: broozar] #74917
08/31/06 11:22
08/31/06 11:22
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline OP
Senior Expert
Michael_Schwarz  Offline OP
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
Quote:

nice which bloom shader is it? sphere's or the one from the shader collection?




This is Sylex

---

Also I would like to speak out my big sorries for "Victor Glindås" who registrated to the Alpha Phase via the Webform, due an idiotic error there was no field to enter the email adress, which sould now be fixed. Also we would like to invite him to re-register to our forums, as the account was deleted due no information at all was given which is that what most of the Spam-Bots do, so you were a victim of the Spam-Era. I am really sorry for that inconvinience.

Last edited by Michael_Schwarz; 08/31/06 11:35.

"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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