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Re: Making a model
[Re: Frits]
#75071
05/22/06 18:37
05/22/06 18:37
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
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Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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Quote:
Hello,
Can somebody help me with this model (the red line);

After numerous attempts I am verry frustrated.  I can't do it with torus (if you delete a part of the torus you can't extrude it anymore. With cylinder and extruding it is verry hard to get the parts on the right spot (I use rotate on the extruded part, deforms the original cylinder, and move it to its proper place)
Why is there no bending tool like in Anim8or, that should make life much easier?
Regards, Frits
I could make that red line in MED within maybe 10 minutes. Without being able to set the texture scale upon creating the UV map, I won't easily be able to get it texture-mapped - I'd spend nearly twice as long texture-mapping it than just creating the shape as I have to manually position each and every vertex one by one (and the scale tool is very inaccurate).
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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