It only took about 12 minutes to make it. I'm too, wondering what it is. If you want a higher quality version of it (with smoother curves), that's no problem. 360 faces, 362 vertices is about the finest I can get for that curve (which is so smooth, you can't see anything even at the closest possible with clip_near at 1). I used base 24 for this, the limit is 360. With the primitives size settings I've been mentioning a lot (and better size inputs, I get far more choices, including fitures I can't do such as a 16-gon). Double the base, the curves are 4 times finer (and spheres are 8 times finer). I can work wonders and model almost anything in MED, it's all the limitations, bugs, and annoyances that hold me back. I'm still wondering what it's supposed to be. A bent paperclip? It couldn't be a race track as that size is way too small for one.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials