mdl terrain is not faster. mdl uses uv-sets to apply textures. terrain uses only a plane projection from above. Terrain vertices all have same size. So terrain can render much faster.

But you could program your own clipping system or use the LOD system of Gamestudio for mdl tiles of your terrain. But when you want to do that then it is better to buy IceX2 that already does all that for you.


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