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Major BuGG!!!!!!!!!!! #75586
05/26/06 01:20
05/26/06 01:20
Joined: May 2006
Posts: 51
J
jermaine Offline OP
Junior Member
jermaine  Offline OP
Junior Member
J

Joined: May 2006
Posts: 51
When I start my world editor. The engine starts with the A6 screen and it freezes. i move the mouse and it kinda freezes all over the screen.

And if i have a hole in the wall (like using csg subtract) te a6 screen is still visible through the hole. if i try to go through the hole it spreads all over the screen.

whats wrong with it.

how can i fix it?

Re: Major BuGG!!!!!!!!!!! [Re: jermaine] #75587
05/26/06 01:32
05/26/06 01:32
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
lol - Your new aren't you?

It's not a bug... and if it was, this is the wrong place to post it. Try the "bug" section next time.

What your seeing is an area where there is no geometry, and the engine has nothing to draw, so it doesn't. You can fix this by doing two things:

1: Put a cube around your level. You can put a sky texture onto it so it does not actually look like a cube, but the sky.

2: Set the variable sky_color red/green/blue to any value other than zero. Change these values in your script.
ex: A blue sky...
sky_color.red = 0;
sky_color.green = 0;
sky_color.blue = 255;

What version do you have? (WED -> about -> version)
If it is 6.31 or later, then the sky_color variable is already defined in the default "display0.wdl" file. Open that, find these values, and change them to a number other than zero.


xXxGuitar511
- Programmer
Re: Major BuGG!!!!!!!!!!! [Re: xXxGuitar511] #75588
05/26/06 01:33
05/26/06 01:33
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
lol - Dude, don't freak out...

Quote:

Major BuGG!!!!!!!!!!!





xXxGuitar511
- Programmer
Re: Major BuGG!!!!!!!!!!! [Re: xXxGuitar511] #75589
05/26/06 02:13
05/26/06 02:13
Joined: May 2006
Posts: 51
J
jermaine Offline OP
Junior Member
jermaine  Offline OP
Junior Member
J

Joined: May 2006
Posts: 51
thanks it worked

sorry i just bought 3dgs like 2 weeks ago by far better then tv3d if u ask me.
any way i'm not sure what version i got i just downloaded off the the download page.

Re: Major BuGG!!!!!!!!!!! [Re: jermaine] #75590
05/26/06 06:52
05/26/06 06:52
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
Senior Expert
ulillillia  Offline
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
A more precise sky color is something like 4080FF (or 2060FF) which translates into:

sky_color.red = 64; // 32
sky_color.green = 128; // 96
sky_color.blue = 255;

Of course, you'll likely want gradients as well.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials

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