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Re: Where to add menu , save ,load files
[Re: Fiskekona]
#75769
05/29/06 15:17
05/29/06 15:17
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
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Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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Quote:
This looks very interesting to. But it is to advanced for my litle game. Have you builded up your menu system like Thunder exsplained?
Actually, I used my own system and design. With my design, I can easily move menu items around. Given that you can be 6 levels in, and with a few hundred configuration options (probably over 200), such as design would come in very useful. The system I use is rather simple - it's just the matter of manipulating variables and using several hundred if statements.
Quote:
What type of game are you making? Is it a adventure game, and can you go inside the houses we see.... just curious....lol..
It's a 2D high-speed strategy game. Though 2D may seem old-fashioned, this game has a very strong 3D feel to it and isn't like any other 2D game ever made. The [url=http://www.coniserver.net/wiki/index.php/The_Supernatural_Olympics]article I wrote in the wiki
explains some details about it if you want more details. The first link in my signature leads to a more in-depth overview of the features and stuff.
No, you can't go into the buildings. However, in a future version (I just want to get my game done so I can start selling it), I will allow just this. Thing is, the var is causing a lot of problems and I need Lite-C in order to implement several other features I have because the var is too inaccurate and has such a very narrow range. Being able to go inside the houses isn't limited by the var though, but using them as a source of height will cause all sorts of problems due to the var's severe accuracy limitations.
Quote:
Thanks for showing me.
Although it'll still be a few more weeks before I'm officially done, I'm about 84% done at the moment and working on it while watching over the forums.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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Entire Thread
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Where to add menu , save ,load files
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Fiskekona
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05/28/06 09:29
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Re: Where to add menu , save ,load files
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ulillillia
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05/28/06 09:37
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Re: Where to add menu , save ,load files
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Xarthor
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05/28/06 11:34
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Re: Where to add menu , save ,load files
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Fiskekona
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05/29/06 15:02
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Re: Where to add menu , save ,load files
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Fiskekona
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05/29/06 15:04
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Re: Where to add menu , save ,load files
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ulillillia
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05/29/06 15:17
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