For the past week or 2 now, I have been undergoing development on an online plugin. Not online as in viewing webpages, online as in multiplayer. But, this dll will not use/require DirectX 9.0c. This plugin uses Windows Sockets 2 for connecting from one computer to another computer with the specified port. Currently, these features will be available:
- host a session
- connect to a session
- lock/unlock a session
- send strings to all clients or a specified client
- send variables to all clients or a specified client
- recieve strings/variables
- drop specified clients
- disconnect from a session or shutdown a session
- player system to identify clients by names given by the client, ids, etc.
- set the maximum amount of clients allowed to be connected at a given time
- check whether or not you are hosting a session or if you are connected to a session
At this point, this will only work on computers that allow the program using the plugin to use sockets (Windows Firewall). At some point I'll implement a way for the plugin to automatically add the program it is running on to the Windows Firewall Exception List. If you'd like anything else in this plugin, please post. I will release a demo showcasing the plugin in the next oncoming days.