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this is great! keep it up. however its somehow sad that people have to go this way with a6. but thats just my opinion. why dont you try to make a working raknet.dll for a6? raknet is a very good networking middleware that has already been used by some commercial titles.




Technically, Windows Sockets and Windows Firewalls have been used to create multiplayer games as well. Just look a MSDN, they reccomend you to use this method over what GameStudio uses. and btw, raknet is only free if it is non-commercial. So, that pretty much puts an end to that thought unless your an independent person who just makes stuff for his or her own use.