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Heh this thread puts my thread ( http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/658627/an/0/page/0#Post658627 ) in totaly useless perspective.
If you can contribute network plugin without having problems like i do described in above thread, I should probably do it also?

Btw my lib is using UDP, so people will be able to pick their favorite thing



You can do whatever you feel like doing .

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The main point for me would be the ability to send variable-arrays and strings to specific clients in the list, or all of them. And infos, wich packets where droped/late.



This will surely be possible But I don't know if I could do the packets thing. But you never know .

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If you could also implement the feature to start a number of client-server conections paralel, it would be a nice method to create a multi-server system, where some servers are clients of a main-server.



By this, do you mean have a single computer be a main server, whereas you would host a game that actually just connects you to a different port of the main server? Because honestly I really don't know what you mean.