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platform
#75984
05/29/06 16:58
05/29/06 16:58
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Joined: May 2006
Posts: 51
jermaine
OP
Junior Member
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OP
Junior Member
Joined: May 2006
Posts: 51
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ok everyone sorry for asking so many questions.
anyway i'm thinking about making a platform/adventure game third person. something like super mario 64 or crash bandicoot, third person view.
What script would i use for thrid person view.
aand how do i make my character jump, is there a script for that. jumping over holes and such.
any help?
Last edited by jermaine; 05/29/06 16:58.
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Re: platform
[Re: jermaine]
#75987
05/29/06 20:53
05/29/06 20:53
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Joined: May 2006
Posts: 51
jermaine
OP
Junior Member
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OP
Junior Member
Joined: May 2006
Posts: 51
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Re: platform
[Re: jermaine]
#75991
05/30/06 05:12
05/30/06 05:12
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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it's probably supposed to be:
c_trace(my.x, temp.x ...);
You'll have to go change that line in the code. Next time give the full error. Every word is important!
xXxGuitar511 - Programmer
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Re: platform
[Re: xXxGuitar511]
#75992
05/30/06 06:19
05/30/06 06:19
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Joined: May 2005
Posts: 819 U.S.
Why_Do_I_Die
Warned
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Warned
Joined: May 2005
Posts: 819
U.S.
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Well I'm not sure about the whole code , but the A5 Templates (which I still use) have the player walk fight action , which includes a third person camera and jumping , and works pretty good , as u can always edit the template to fit ur needs , it's a good starting place , though for total control U do have to always make ur own code , but if ur not a programmer , then u can definately use the templates in the meantime for walking/running/jumping and the like. People here will tell u that the A5 templates are old and outdated , but i still prefer them over the A6 ones , I have A6 6.31 version and they seem to work fine for me.
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