Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
0 registered members (), 18,008 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Alpha Channel #76166
05/31/06 18:23
05/31/06 18:23
Joined: Jul 2005
Posts: 262
Earth, The Netherlands
NL_3DGS_n00b Offline OP
Member
NL_3DGS_n00b  Offline OP
Member

Joined: Jul 2005
Posts: 262
Earth, The Netherlands
Hoe can I create an alpha channel in Photoshop.
I tried everything, have been looking @ serveral tutorials, but I don't get it done.
Who can write a small step-by-step reply?


The best games are the games you create yourself.
Re: Alpha Channel [Re: NL_3DGS_n00b] #76167
06/01/06 17:57
06/01/06 17:57
Joined: Apr 2005
Posts: 23
Essen, Germany
L
Lwiet10052 Offline
Newbie
Lwiet10052  Offline
Newbie
L

Joined: Apr 2005
Posts: 23
Essen, Germany
First of all: If you got Photoshop 7.0 you need to update to 7.01.
7.0 doesn't save Alpha-Channela in TGA's (bug).

As far as I remember you need at least extra-edition to use alpha-transparency within gamestudio.

Alpha-channels allow you to save a selection/masked area within Photoshop.
Gamestudio uses Alpha-Channels to make the unselected parts transparent.

1. Load an image
2. Make a selection of the areas you don't want to make transparent
3. Go to the "select" menu and save your mask.

You just created a new alpha-channel.

4. Save your image as 32bit TGA.

Use Photoshop help on how to create accurate selections.
Look at the Wiki or search the forum on how to avoid sorting-errors in gamestudio when you use Alpha-transparency.

Re: Alpha Channel [Re: Lwiet10052] #76168
06/01/06 18:10
06/01/06 18:10
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
Senior Expert
ulillillia  Offline
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
Quote:

As far as I remember you need at least extra-edition to use alpha-transparency within gamestudio.




Actually, you can use alpha channel in any edition, even standard. It's Commercial edition and higher for A5 users (according to what I see in the internet archive).


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials
Re: Alpha Channel [Re: ulillillia] #76169
06/01/06 18:22
06/01/06 18:22
Joined: Jul 2005
Posts: 262
Earth, The Netherlands
NL_3DGS_n00b Offline OP
Member
NL_3DGS_n00b  Offline OP
Member

Joined: Jul 2005
Posts: 262
Earth, The Netherlands
Thanks peoples, works perfect!


The best games are the games you create yourself.

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1