No , actually normal tends to look beter , but scipted lighting is better for say a flash light , flickering lights , a room where u want a light to turn on and off , anytime u want light to be moving or where u'd wanna control it in real time u need Dynamic light , other than that , regular wed lights are what u want to use , they have nicer shadowing ect ... , but are static and cant move and the like , shadows from static lights are also static , which means they cant move/change , so this are the things u wanna think about when lighting ur levels , as for how to get started , ANY model/entity can be a dynamic light , u just set the light properties , my.light=on;my.red=255;my.green=255;my.blue=255;my.lightrange=600; where the red green and blue are the rgb for the light(in the above example white) , and light range how far/bright the light shuold be.