Ok i've redone another time the templar man :
i've made him more strong , more muscle

and i've found the problem for BLender export to 3DS and import in Wing3D :
face extrude is the real problem :
so i'll redo the low wearing dircetly under wings3D or another program.
the model redone with better and strong hands

Just a question , how people do when texture painting to avoid textures breaks ?
for levels no problem , but for models like in my pictures ,
someone use 3D painting programs to retouch the textures breaks or another technique ?