I have recently been working on a virtual reality project built in game studio. The project requires a very human-like model to interact with the player. This model was built in 3ds Max, imported into MED, and then placed in WED as an entity. The model shows up in MED and in WED, but when the level runs, the entity has completely vanished. It doesn't show up partly, or even suddenly and then vanish, it is just not there. Also, I have no actions attached to it, so I can't be moving it dynamically.
There are various things that I have tried: flipping the normals, making sure that the entity is not set as invisible nor set as transparent, texturing in both MED and 3ds Max, and several other things, none of which seem to work. The textures are .bmp files, so I doubt they have any kind of alpha channel.
So, if anyone could help me, I would really appreciate it.