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Hiya.

It's slowly becomeing a pet peeve of mine, where (especially those making visual computer arts; games, 3d, d2, etc.) just crank up their Brightness and Contrast to 100%, post a screen shot, and everyone (like me) who has actually calibrated their monitor sees pretty much nothing but a black picture with a pin prick of light here and there.




Thanks for answer ..And thats my problem.I set Brightness and Contrast to 100% and i realized that not everybody do that .So my levels may display very dark on others PC ,especially laptops.And im myself as a player annoyed by too dark levels.




I have my 19-inch CRT monitor's brightness at 50% and contrast at 100%. Even with the brightness at 50%, the brightest white is a little hard on my eyes do it's brightness and I was thinking of lowering it to even 40%. I'm highly adapted for the dark and bright daylight takes a long time for me to get used to.

I use mathematics as a guide to choosing colors. This way, even if I have my monitor's brightness at just 20%, as an example, I could still get the effects I'm after as if I was using the average setting.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials