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MED to WED not showing textures #78691
06/20/06 03:50
06/20/06 03:50
Joined: Jun 2006
Posts: 4
V
virxy Offline OP
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virxy  Offline OP
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I created my model with textures using 3ds max, and exported it to 3ds format.
Textures are .bmp's and sized from 64x64 to 1280x1280.
After importing it in MED it shows the textures fine, but after saving and then loading it as an entity in WED it shows only a completely black model.
Any ideas whats the problem?

Thanks

Re: MED to WED not showing textures [Re: virxy] #78692
06/20/06 04:06
06/20/06 04:06
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
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ulillillia  Offline
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Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
Model textures, for some unknown reason (bug?) don't show in WED's display. Instead, just a wireframe (default), solid, or textured mesh are shown. Textured mimics solid and only works for blocks).

As a side note, textures should always be a power of 2 for maximum compatibility. Oddballs (like 1280) get expanded to 2048 wasting video memory. Valid texture sizes have a width or height of any of these: 16, 32, 64, 128, 256, 512, 1024, 2048, and 4096. The two largest texture sizes work with newer video cards and textures should rarely go beyond 1024 on a side, unless mipmaps are used.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials
Re: MED to WED not showing textures [Re: ulillillia] #78693
06/20/06 04:30
06/20/06 04:30
Joined: Jun 2006
Posts: 4
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virxy Offline OP
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virxy  Offline OP
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I changed all the texture sized to 128x128 and i get an error while running
the level. (E2005: Can't create D3D texture of width 1676)
The level runs but the whole object is still black.
Is it trying to expand the texture to 1676px? In Max i have mapped all the objects
with bitmap fit.

Re: MED to WED not showing textures [Re: virxy] #78694
06/20/06 04:58
06/20/06 04:58
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
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ulillillia  Offline
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Posts: 6,818
Minot, North Dakota, USA
It likely can't because 1676 is very screwy. There's likely some other texture that uses such a size. Search your files for details. I've never used (nor really seen) 3DS Max so I don't know how to otherwise explain how to do it. If 1676 was accepted, it'd expand to 2048, the next highest power of 2. 1676 needs 1024, 512, 128, 8, and 4 for it to work.

Another possibility, though rather unlikely, is that your video card doesn't support anything above 1024 for the texture size. This applies to old cards though.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials
Re: MED to WED not showing textures [Re: ulillillia] #78695
03/04/07 19:36
03/04/07 19:36
Joined: May 2005
Posts: 871
Chicago, IL
Dooley Offline
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Dooley  Offline
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Chicago, IL
Did you try re-skinning the model in MED?

Re: MED to WED not showing textures [Re: Dooley] #78696
03/04/07 20:18
03/04/07 20:18
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
Once again, old thread...

Quote:

Mon Jun 19 2006





xXxGuitar511
- Programmer
Re: MED to WED not showing textures [Re: xXxGuitar511] #78697
03/06/07 13:20
03/06/07 13:20
Joined: Feb 2006
Posts: 4
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Skonk Offline
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Skonk  Offline
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Im having a simalar issue.

Models created in Lightwave3D, exported with UV mapping to 3DS and then imported into MED, mapping is fine, skin is fine (texture is 512 * 512, tried tga, pcx, 24 and 8 bit colours). From MED if i use the Preview in Engine option the texture shows up fine, but when i place the object into a level and run it, the model appears black (in WED the texture shows up fine).

any thoughts?

Re: MED to WED not showing textures [Re: Skonk] #78698
03/06/07 14:07
03/06/07 14:07
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
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try adding lights, blocks, a level...


xXxGuitar511
- Programmer
Re: MED to WED not showing textures [Re: xXxGuitar511] #78699
03/06/07 14:13
03/06/07 14:13
Joined: Feb 2006
Posts: 4
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Skonk Offline
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Skonk  Offline
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Obviously iv made sure there is a valid level for the object to sit inside, the model shows up black when the level is running (but in the 3d preview inside both MED and WED the model skin shows up fine).

Re: MED to WED not showing textures [Re: Skonk] #78700
03/06/07 15:21
03/06/07 15:21
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
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D3D  Offline
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Netherlands
Do you have the same problem with other models? If so can you upload a simple object that shows up black? I can try it here and see if the same happens.

Did you attach camera to player facing the object?


smile
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