Nope, that's not it eiher, my resolution is 1024x768 ...
Could this be the effect of an update gone wrong somehow? The refraction shader of Oliver2, originally released in time of A6.31 and off course for A6pro only, works great here. Also a render-to-texture something, albeit with a shader. I'm not sure if this shader is supposed to still work with A6.40.5 pro, but it does work here.
Do you guys use a skycube or something else as a background? It's remarkable that my background color is 0,0,0 (which shows as blue) and the color that panel looks like is also blue-ish. Take a look at this screenshot:

This time I've totally replaced the code with the one Josiah gave,
Edit:
Quote:
If the view doesn't move, but the blue overlay does, then that's the culprit.
I've added a line that changes the pos_x to -300, but it moved the entire view and on the right there's even more blue visible (fully opague that is :S ),
Edit2: When I try to render the panel none-transparent it doesn't show, so this must mean it doesn't get written at all, just like you thought Ichiro. :s I really wonder how on earth I could fix this though, 
Cheers