"Consequences for your actions and aging effects." is the gayest idea i've heard of in a while , why would u wanna make ur player age and get slower and loose accurancy as u progress in the game , shouldnt u get faster and stronger ? LOL , I think all this game's trying to simulate real life are retarded and ridiculous , not to say I'm not a fan of the GTA games , i love San Andreas , but i think few titles fit the criteria to be made like that , and am not a fan of all this clone games big publishers keep making and selling to people. A game should be about fun , about having fun , weather it is by decapitating zombies or fighting a dragon to rescue a princess, the key ingridient is gameplay , having solid gameplay thats fun , thats what's hard to do , to figure out a new formula , which is why there's tons of shooters and gta type games out there , publishers need to sell a lot of games to make a lot of money so they market eye candy , all the new games u see only have better gfx and pretty much the same gameplay , since they are all pretty much the same game , i think following this route for a community project would be a mistake. Focusing on the latest fad rather than on making a good game is and unideal of of approaching this. Now my thoughts on a communnity project , I think it's plainly a stupid idea with no foundation to it. Why would anyone waste their time with this ? what is there to gain ? to push A6 ? Conitec has been making gamestudio since A3 and is a successful company , can u explain why u feel they need our help to push their game engine to a better level ? If anyone needs help is the developers , most of us are indies with no financial funding for our projects , and we should donate our time to making a game for the hells of it ? What is there to be gained from a communnity project other than wasted time ? If the project is sold who keeps the money , you ? or u divide it into a thousand little shares between every single person who made a contribution , anything other would be unfair dont u think ? If a communnity project would somehow develop i think it should be a project different than what you have in mind , how about making something that benefficiates the actual gamestudio indie community. We can all join together and develop a set of resources to better suit the game makers , how about a set of decent model packs for the community , a set of decent music and sound effects packs for the community , a set of good texture packs for the community , a set of good scripts for the communnity. I think these are the things that we the gamestudio users would actually be able to benefit from , and would be worth spending our time doing , where each person uses their skill to create a good set of assets and shares it with the community while also gaining access to other great assets which are made by people who posses skills which he lacks. The assets gamestudio includes in the package are HIDEOUS and should be an embarrassment to conitec for being so cheap in that department. There are a lot of assets on this forum to download but the only ones worth the download are the ones u have to buy , and most people getting started in game dev arent really looking to purchase assets instantly after buying the engine. Maybe we should as a communnity make a sort of demo game , which includes all types of games (shooter/plattformer/car racing/rpg/combat/puzzle/ect...) into one game , which will then be donated along with all assets from art to sound to code to the communnity for use in their personal or commercial projects , this way the work people make has some purpose to it , and there is also something to be gained by everyone. Just my thoughts on the subject.