Hello once again to all in the forums.
I have a problem with shading: when I texture a model in MED with a solid color (from a .bmp file), it allows the model to have the appearance of depth and the ability to see certain facial features such as the nose. However, when I put the model in the WED, and then run the file, the shading is really flat and I can't tell any details of the face.
If there is any way to correct this problem, I would really appreciate any kind of input. Also, if this is really unclear, please let me know if there are any more details needed.
Thanks alot.