Hello once again to all in the forums.
I have a problem with shading: when I texture a model in MED with a solid color (from a .bmp file), it allows the model to have the appearance of depth and the ability to see certain facial features such as the nose. However, when I put the model in the WED, and then run the file, the shading is really flat and I can't tell any details of the face.
If there is any way to correct this problem, I would really appreciate any kind of input. Also, if this is really unclear, please let me know if there are any more details needed.

Thanks alot.


"Surely you can't be serious?!" "I am serious, and don't call me Shirley."