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I think in the next version of the 3dgame studio they should make the MED to accept alot of formates like .cob , .iff, they should think more on the what the pro industry formates they use.
You mention "pro" but neither .cob or .iff are "pro" formats (if there is even such a thing). The current "standard" for exchanging 3D data is OBJ (Alias' OBJ format). FBX is coming in fast because it supports about everything (3D geometry, materials, textures, cameras, lights, animations, bones, etc). 3DS is an old one (very old and outdated) and MED already opens this format.
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