The "how to make levels in MED" tutorial needs to be rewritten. It's been on my agenda for a while but MED is missing one crucial feature - being able to set a texture scale for UV map creation. It's the only thing I need (short of taking out calculator and punching in numbers for a quarter hour just to do the same thing) for this tutorial to become most effective and easy to do and so I can get going on my 3D game which hasn't been worked on at all for over a half year. It does, however, give a brief concept on what is needed.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials