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Re: The demo is out! [Re: Inestical] #79744
11/03/06 21:00
11/03/06 21:00
Joined: Apr 2006
Posts: 265
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vartan_s Offline OP
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vartan_s  Offline OP
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I'm not sure. You could try re-downloading it.

Actually though I think its a case sensitivity. Linux has it, Windows doesn't.

Probably make sure that what is missing has the same capitals as the file in the game folder.

And maybe don't try running it from the zip folder... unzip it all first (I have a nasty habit of not doing that).

Hope that works

Re: The demo is out! [Re: Inestical] #79745
11/03/06 21:14
11/03/06 21:14
Joined: Apr 2006
Posts: 265
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vartan_s Offline OP
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OK so I've got to fix that lunix issue.

The M4 seems fine for me. I'll have to look into that too.

Jumping as well. Where does it not go that smooth? At the top? Seems smooth enough for me.

And reloading animations coming up as soon as I can get an animator .

Re: The demo is out! [Re: vartan_s] #79746
11/03/06 21:19
11/03/06 21:19
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
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Inestical  Offline
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Posts: 3,815
Finland
I mean that it's too low so it ain't smooth if it ends too early

aye to other thingyfoos.


"Yesterday was once today's tomorrow."
Re: The demo is out! [Re: Inestical] #79747
11/03/06 21:22
11/03/06 21:22
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vartan_s Offline OP
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Ah alright, that ain't a problem, just a matter of changing a variable, and that's fixed.

Will look into the other issues.

Re: The demo is out! [Re: vartan_s] #79748
11/03/06 23:22
11/03/06 23:22
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
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Xarthor  Offline
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Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
About the view not moving:
When in zoom mode (G36) the recoil of the gun does not have any effect on the view (camera.tilt/pan)

EDIT:
LOL
I just tested this again, and well now it does work

Dunno what went wrong before

Last edited by Thunder; 11/03/06 23:28.
Re: The demo is out! [Re: Xarthor] #79749
11/04/06 06:19
11/04/06 06:19
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vartan_s Offline OP
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Most probably because you pressed the crouch button (ctrl). The thing is, this doesn't make you go lower, I need to get a player model with animations first. For now crouching only increases accuracy, decreases recoil (how much depends on the weapon) and stops you from walking. The crouch upwards recoil for G36 variable I set to 0. A bit unrealistic, but I did it to show that you can set these variables are flexible and can vary from weapon to weapon.

Re: The demo is out! [Re: vartan_s] #79750
11/04/06 09:52
11/04/06 09:52
Joined: Jan 2006
Posts: 968
EpsiloN Offline
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EpsiloN  Offline
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Posts: 968
Everything looks great,in my opinion,except that the weapons shoot too fast for 1-2 seconds I can empty the clip/magazine(dunno the exact word ) It is realistic,because in reality the weapons now shoot very fast , but you dont want to get out of ammo because you were surprised by an enemy make it a little like Counter-Strike in that part and it will look better.


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201
Re: The demo is out! [Re: EpsiloN] #79751
11/04/06 12:49
11/04/06 12:49
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vartan_s Offline OP
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Yea the rates of fire aren't realistic, I still have to calculate them with time etc.

The thing is, the rate of fire will ultimately affect the pace of your game. I have to decide that but it should be pretty fast. And it should also be a factor to balance out the weapons.

Changing it isn't a problem though, it's just a matter of a few variables.

Re: The demo is out! [Re: vartan_s] #79752
11/05/06 14:08
11/05/06 14:08
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vartan_s Offline OP
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Just to let people know... I need a modeller/animator to do the player models, and this is for free (as my whole game is). If anyone wants to step up and do this I'd be happy to accept (I'll need to see some work first though).

Re: The demo is out! [Re: vartan_s] #79753
11/08/06 19:36
11/08/06 19:36
Joined: Nov 2006
Posts: 50
Brasil
Maloke Offline
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Maloke  Offline
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Joined: Nov 2006
Posts: 50
Brasil
Just some number: An Ak-47 shots at 600 RPM, so 10 shots per second...them you can empty the magazine in 3 seconds!
The French FAMAS shots at 900 RPM ! so 15 shots per second...empy the magazine in 2 seconds !

I have researched many technical informations on modern the weapons...i have implemented all this in my demo. Not good graphics, but itīs a very realistic simulator.

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