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Collision with invisible blocks? (Not working)
#79862
06/28/06 22:39
06/28/06 22:39
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
OP
Expert
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OP
Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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I have a level I'm working on, and I wanted to have "invisible" blocks in my level, for things such as boundaries, a cover for a staircase for smooth movement, etc.
But when I test my level, all of the "invisible" blocks are also passable, even though I didn't set their passable flags. My character walks straight through them. My movement simply uses a c_move with the "glide" flag.
xXxGuitar511 - Programmer
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Re: Collision with invisible blocks? (Not working)
[Re: xXxGuitar511]
#79863
06/28/06 23:14
06/28/06 23:14
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Anonymous
Unregistered
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Anonymous
Unregistered
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Hi!
Take the block/s and create a separate mapentitiy (visible of cause). Then place this mapentitiy in your level and set the invisible-flag.
This will work...
mercuryus
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Re: Collision with invisible blocks? (Not working)
[Re: Kotakide]
#79868
09/03/06 17:03
09/03/06 17:03
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Joined: Aug 2006
Posts: 1 Germany - Bavaria
Tomix
Guest
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Guest
Joined: Aug 2006
Posts: 1
Germany - Bavaria
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Hi!
I'm playing with A6com 6.40.5 and the A6-template-scripts, 3d-shooter. I want to make a big bounding box (hollowed block) like in the flight workshop.
I tried following (block with standard texture):
- hollowed block, flat, invisible on, non passable => not working, model walked through - hollowed block, none, invisible on, non passable => not working - hollowed block build as wmp, paste into my level, none, invisible on, non passable => not working so, that's making me really crazy - now I loaded a prefab, none, invisible on, non passable => not working, the model walked through
When the invisible-flag is deactivated, the block / wmp's are visible and the models can't walked through => normal. When the invisible-flag is deactivated and the none-flag ist activated, the block / wmp's are visible but black and the models can't walked through => normal.
I know, I'm making something wrong. But what?
Help - S.O.S. - help - please
Greetings Thomas
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