Okay, this does the job
Code:
function butClick(but,pan)
{
if(actorHandle == 0) {return;}
you = ptr_for_handle(actorHandle);
actorHandle = 0;
if(!you) {return;}
if(snd_handle != 0)
{
snd_stop(snd_handle);
}
if(but == 1) {snd_handle = snd_play(pl1_snd,100,10);ent_morph(you,pl1_mdl);}
if(but == 2) {snd_handle = snd_play(pl2_snd,100,10);ent_morph(you,pl2_mdl);}
if(but == 3) {snd_handle = snd_play(pl3_snd,100,10);ent_morph(you,pl3_mdl);}
if(but == 4) {snd_handle = snd_play(pl4_snd,100,10);ent_morph(you,pl4_mdl);}
if(but == 5) {snd_handle = snd_play(pl5_snd,100,10);ent_morph(you,pl5_mdl);}
if(but == 6) {snd_handle = snd_play(cancel_snd,100,10);}
selectionPan.visible = off;
wait(2);
mouse_mode = 0;
}