Hello,
I tried to make an artificial horizon for my flight simulator.
It’s a view entity-ball. The upper part is blue (sky)
and the lower part is green (earth).
How can I make the view-enitity move like the horizon?
(even when flying upside down and in every direction)
I tried it but every time it works I discover,
that it isn’t working at a special angle.
Last edited by Freddy; 07/02/06 21:52.