Hi guys,
Just wondering if there is a way that I can find out the number of polygons of a building that I made in WED.
I read these in the manual:
"Map Limits
Map size (Quants) 100000. Coordinate origin should be at the center of map.
Polygon per block 30
Edges per Polygon 15
Texture size 1024x1024. Power of 2 is strongly recommended. Some old 3D cards render textures above 256x256 in reduced quality. "
My question is, how do I figure out how many polygon per block there are, and how many edges per polygon?
Does it show up when I press F11 during runtime? Or where do I find that information?
I'm afraid my building may have too many blocks.
Thanks,
CrazyCoder