Hallo!!!
ich habe da eine Frage wie bekomme ich den Code
entity energy_sprite
{
type = <energy+10.pcx>;
layer = 25;
view = camera;
x = 500;
y = 142;
z = 180;
flags = visible, flare, bright;
}
function init_animsprite()
{
while (1)
{
energy_sprite.frame += 0.3 * time;
if (energy_sprite.frame > 10)
{
energy_sprite.frame %= 10; // loop
}
wait (1);
}
}
________________________________________________________________________________
_________________________
in den Code
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text nachricht1
{
font = schrift;
layer = 15;
pos_x = 300;
pos_y = 680;
string = "Moechten sie das nemmen";
Flags = narrow,center_x;
}
panel leben
{
bmap = lebense;
layer = 17;
pos_x = 300;
pos_y = 100;
flags = visible;
}
panel schirm
{
bmap = bildschirm;
layer = 16;
pos_x = 180;
pos_y = 250;
flags = visible;
}
panel sprechpanel
{
bmap = sprech;
layer = 14;
pos_x = 180;
pos_y = 600;
flags = visible;
}
panel inve
{
bmap = inventar1;
layer = 13;
pos_x = 700;
pos_y = 250;
flags = visible;
}
panel hintergrund
{
bmap = schwarz;
layer = 10;
pos_x = 200;
pos_y = 200;
flags = visible;
}
panel dat
{
bmap = datei1;
layer = 11;
pos_x = 700;
pos_y = 100;
flags = visible;
}
panel einaus_panel
{
layer = 12;
pos_x = 600;
pos_y = 100;
flags = visible;
bmap = karte1;
}
function panel_einaus()
{
if(leben.visible == off)
{leben.visible = on;}
if(nachricht1.visible == on)
{nachricht1.visible = off;}
if(schirm.visible == on)
{schirm.visible = off;}
if(sprechpanel.visible == on)
{sprechpanel.visible = off;}
if(inve.visible == off)
{inve.visible = on;}
//einaus_panel.pos_x = 0;
//einaus_panel.pos_y = 0;
//einaus_panel.scale_x = screen_size.x/bmap_width(karte1);
//einaus_panel.scale_y = screen_size.y/bmap_height(karte1);
if(einaus_panel.visible == on)//wenn sichtbar
{einaus_panel.visible = off;}//...ausschalten
//dat.pos_x = 0;
//dat.pos_y = 0;
//dat.scale_x = screen_size.x/bmap_width(datei1);
//dat.scale_y = screen_size.y/bmap_height(datei1);
if(dat.visible == off)
{dat.visible = on;}
hintergrund.pos_x = 0;
hintergrund.pos_y = 0;
hintergrund.scale_x = screen_size.x/bmap_width(schwarz);
hintergrund.scale_y = screen_size.y/bmap_height(schwarz);
if(hintergrund.visible == on)
{hintergrund.visible = off;}
else
{hintergrund.visible = on;}
else
{dat.visible = off;}
else
{einaus_panel.visible = on;}//...sonst einschalten
else
{inve.visible = off;}
else
{sprechpanel.visible = on;}
else
{nachricht1.visible = off;}
else
{schirm.visible = on;}
else
{leben.visible = on;}
}