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Fast Prec? How do I compile my map with it? #80946
07/10/06 15:09
07/10/06 15:09
Joined: Aug 2005
Posts: 57
crazycoder Offline OP
Junior Member
crazycoder  Offline OP
Junior Member

Joined: Aug 2005
Posts: 57
The manual says:

"Angle inaccuracies are less significant when using the Fast Prec mode for building your map. This comes at a cost, the building time and the WMB file size will increase in Fast Prec mode."

How do I enable Fast Prec when I compile my map? Where is the option for it? I could not find it.

Anyone?

CrazyCoder

Re: Fast Prec? How do I compile my map with it? [Re: crazycoder] #80947
07/10/06 15:55
07/10/06 15:55
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
Senior Expert
ulillillia  Offline
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
Since there's a -highprec command line, try -fastprec for the fun of it (and maybe some variants like -fp).


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials

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