of course..The Quick Save and Quick Load function is nth. more than normal game_Save/load calls.

Copied from the default.c

Code:


void def_save()
{
game_save(app_name,1,SV_ALL-SV_INFO);
beep();
}

void def_load()
{
game_load(app_name,1);
}



in c-script:

Code:

function def_save() //f2
{
game_save(app_name,1,SV_ALL - SV_INFO);
}
function def_load() //f3
{
game_load(app_name,1);
}



TripleX