of course..The Quick Save and Quick Load function is nth. more than normal game_Save/load calls.
Copied from the default.c
Code:
void def_save()
{
game_save(app_name,1,SV_ALL-SV_INFO);
beep();
}
void def_load()
{
game_load(app_name,1);
}
in c-script:
Code:
function def_save() //f2
{
game_save(app_name,1,SV_ALL - SV_INFO);
}
function def_load() //f3
{
game_load(app_name,1);
}
TripleX