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Re: Lamborghini [Re: 3DRichard] #81170
07/23/06 10:06
07/23/06 10:06
Joined: Aug 2003
Posts: 12
Germany
Kaylie Offline
Newbie
Kaylie  Offline
Newbie

Joined: Aug 2003
Posts: 12
Germany
I don't know if they have a licence.
It's strange that a shop sells Lamborghini models and don't get problems.
I don't know anything about cars, but i now that you can not use copyrighted material. even not in a free product.

Re: Lamborghini [Re: Kaylie] #81171
07/23/06 10:42
07/23/06 10:42
Joined: Jan 2006
Posts: 121
Lithuania
3DRichard Offline OP
Member
3DRichard  Offline OP
Member

Joined: Jan 2006
Posts: 121
Lithuania
Now the front wheels are 30 CM width and rear wheels are 40 CM width. What you think? The headlights isn't finished yet.



Re: Lamborghini [Re: 3DRichard] #81172
07/23/06 19:43
07/23/06 19:43
Joined: Jan 2006
Posts: 121
Lithuania
3DRichard Offline OP
Member
3DRichard  Offline OP
Member

Joined: Jan 2006
Posts: 121
Lithuania
Headlights finished.
Here's the polycount(without wheels)
Faces 3682
Vertices 1841




Re: Lamborghini [Re: 3DRichard] #81173
07/23/06 19:51
07/23/06 19:51
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
Serious User
FoxZero  Offline
Serious User

Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
Very impressive! The headlights are very nice. The shape of the car is perfect.

From the side the tires seem just a hair short in diameter. I'm referencing from the pic you used earlier. They just seemed to fill just a little more.


Check out my site http://foxzero.net
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Re: Lamborghini [Re: FoxZero] #81174
07/23/06 20:02
07/23/06 20:02
Joined: Aug 2004
Posts: 2,215
I
ISG Offline

Expert
ISG  Offline

Expert
I

Joined: Aug 2004
Posts: 2,215
I think your tires are to "thin" from a side view. Add more to it and everything would look more proportional. Nice job so far though, really great work. Intersted to see how (if at all) the texturing comes out with it!


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Re: Lamborghini [Re: ISG] #81175
07/24/06 21:31
07/24/06 21:31
Joined: Jan 2006
Posts: 121
Lithuania
3DRichard Offline OP
Member
3DRichard  Offline OP
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Joined: Jan 2006
Posts: 121
Lithuania
Here's the baked texture. The windows are black because i haven't modeled interior yet.





Re: Lamborghini [Re: 3DRichard] #81176
07/25/06 08:57
07/25/06 08:57
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium

That just a perfect Lamborghini Gallardo man !!
Great skin, UVW mapping ??
This is just a pro model maded by a pro modeller
One more question, which skin size did you use ??
Nothing more to say here, an amazing job 3DRichard !!

Cheers

Frazzle

Last edited by frazzle; 07/25/06 08:57.

Antec® Case
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Re: Lamborghini [Re: frazzle] #81177
07/25/06 10:57
07/25/06 10:57
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
you should look for someone who makes car games this is aperfect Lamboghini
moddel really cool do you use 3D max?


Visit:
schwenkschuster-design.de
Re: Lamborghini [Re: aztec] #81178
07/25/06 11:05
07/25/06 11:05
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
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Joined: Jun 2005
Posts: 4,875
besides all fame and halleluja, some crits:
1) why are the front lamp cases black?
2) the rear light really need some rework, it just looks flat.
3) your baked texture must be giant, judging the smoothness of your shadows. i once did so with a car as well, but if it's a game-model, just keep the skin plain yellow (and very small), the engine does shading etc. all by itself.
4) for me, the tires don't fit, but that discussion's already passed. the spokes are too flat and need some curvature (dunno if it's the right word)

congrats for the overall shape and smoothness, looks professional.

Re: Lamborghini [Re: broozar] #81179
07/25/06 14:15
07/25/06 14:15
Joined: Jan 2006
Posts: 121
Lithuania
3DRichard Offline OP
Member
3DRichard  Offline OP
Member

Joined: Jan 2006
Posts: 121
Lithuania
Yes i'm using 3DsMax, i said that before.
Quote:

why are the front lamp cases black?



That is because it's my first attempt to make a texture.
Quote:

the rear light really need some rework, it just looks flat.



Ok, later i will model inside lights.
Quote:

your baked texture must be giant, judging the smoothness of your shadows. i once did so with a car as well, but if it's a game-model, just keep the skin plain yellow (and very small), the engine does shading etc. all by itself.



Foe now the skin is 1024x1024 and it's without shadows, later i'm going to make a smaller one, the shadows are so smooth because i rendered with skylight.
Quote:

for me, the tires don't fit, but that discussion's already passed. the spokes are too flat and need some curvature (dunno if it's the right word)



give me a picture of tire you tink is fitting and i put it on, later i'll try to improve the spokes.

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