Yes i'm using 3DsMax, i said that before.
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why are the front lamp cases black?
That is because it's my first attempt to make a texture.
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the rear light really need some rework, it just looks flat.
Ok, later i will model inside lights.
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your baked texture must be giant, judging the smoothness of your shadows. i once did so with a car as well, but if it's a game-model, just keep the skin plain yellow (and very small), the engine does shading etc. all by itself.
Foe now the skin is 1024x1024 and it's without shadows, later i'm going to make a smaller one, the shadows are so smooth because i rendered with skylight.
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for me, the tires don't fit, but that discussion's already passed. the spokes are too flat and need some curvature (dunno if it's the right word)
give me a picture of tire you tink is fitting and i put it on, later i'll try to improve the spokes.