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your baked texture must be giant, judging the smoothness of your shadows. i once did so with a car as well, but if it's a game-model, just keep the skin plain yellow (and very small), the engine does shading etc. all by itself.



Foe now the skin is 1024x1024 and it's without shadows, later i'm going to make a smaller one, the shadows are so smooth because i rendered with skylight.



cool, i thought it was much larger (around double or quad), but hey, 1024² is ok. i just said it because of the smoothness of your shadows... nevermind.

wheels? maybe like this... (rear one)