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Hi .
The game is interesting in its gameplay and background.
The most obvious problem when you start to play is the camera i think.
The camera is too close from the ground so you should change the tilt of the camera or rise the target of the camera .





Yea I see that also, I definitely wanna change that. now that I am gonna put a cemera taht follows the player hopefully that would clear it up.

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Then ,they already told you about the camera that pass through walls,thats bad but now you have good help for your code from the acknex unlimited resources.
I have too problems with camera, its not easy to make a perfect 3rd person camera .





I wish it came as easy as first person.

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I thought there would be guards in the first village but i didnot find them..




I will add guards and people being opressed by them, I am just waiting to make a good guard model that looks realistic, I am currently studying modeling tutorials.

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I entered the pyramid ,well it reminded me of the good old games like rick dangerous with traps and things ....




Yea thats what im going for gool ol style adventure.

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I could only make my way to the spikes room ..But i wonder something..
Did you model only 1 spike and copied it many times to fill the ground??




Yea I think it's better to just draw a picture of spikes in .pcx and put that instead.

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Because it seems like this method can eat some FPS(i fall from 45 to 20-25 FPS when i face this trap).Perhaps you use an event_entity for this trap thats why you make it that way...I 'm wondering if its doable to create one single big mdl with many spikes and its script says something like " if player position is inside x,y,z/my.x then player dies"..





What i did was create one spike model and just placed it all over the hole, then I created one big invisible mdl on top of it and gave it the script that if I fall I restert the level.

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The bird in the sky in the village ...nice detail




Yea that was one of my first models I made.

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Honestly i got problems with my mouse when i play in the pyramid and jump..I dont know if the problem comes from the game or from my PC but in the pyramid sometimes its like i lose control of the player for half-second as he turns somewhere.
Well ,its your first attempt so its good .:)




I think it's that the eating of the fps I am gonna try not to do that instead make a picture of spikes try to keep it simple.