It works with entities as well. I did something similar with my 3D game's clouds. Because I had an offset to get the clouds 2 miles high (I'd be level with them at 84,480 quants for the Z position), I had to make a few modifications, but this is the simplest it gets. You assign the action to the sky sphere. I suggest adding the scene flag to your sky sphere or strange things may happen.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials