Thanks DaBroozar ...
I achieved to apply the shader to one model file ....
According to the manual ,you have to name the shader as the model file or texture you want to apply the shader on ...
But does that mean i'd have to write 1 material per file i want to apply the shader on??
I wonder if i can write a list like"
material monster1_mdl,monster2_mdl,monster3_mdl,monster4_mdl
no??


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