Hello,
I have quick question concerning bones. I have a face model that is controlled by a set of bones. I have used the bones to create animation frames for the face model. However, none of the bones have parents, and I have put a ton of animation frames in already, so I can't delete the bones and start over. I have tried merging bones so that I can get parents, but then the animations dissapear for the bones that have been merged.
Is there any way that I can get around this problem? Can I attach bones that have already been animated to parent bones, and save the animations all at the same time?
Thanks alot.