just started working on the actual game today, started the models the day before yesterday, as for shadows, well the hat on the character creates an open mesh along with the fact that it was imported from 3ds which of course is always glitchy, so i was just going to use the default z-buffer shadows, instead of stencil, but idk why they dont show up. as for the proportion, i know the sizes are screwed up, but i needed something to fill the screen so i could get an idea if im going in the right direction. i am planning to fix that along with varied buildings, cacti and various brushweeds