Wow, thanks for such fast feedback, Kihaku..

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but let me tell you something. i know your games graphic and i tzhink you should keep it like it is. the textures of the houses, woods, bottom, and so on is allready detailed, and the colors fits so nice. you shouldnt use a cellshader at all. just draw details and shadows onto the texture of your character, and keep the graphic look like it is. then even more people can play it, not everyone has a super good graphics card.




Thanks for the opinion, that makes me glad to hear. Yep I've been thinking about that too-- like, do I really need to do that? In the few instances where I've tried out the shader it's looked a little overdone or kitschy-- my original logic was that it might be a good idea of a way to make it stand out, attract some novelty value since everyone loves shaders these days. Oh well at least I've got a good looking water shader in there

Though it is kind of in the same spirit as something that could be right for cel shading. But I think there is already a cartoony balance in there right now which probably doesn't need it.. So it's nice to hear a similar opinion.

I can probably take the cartoony look a little bit further in the game without using the shader anyway-- and have more control over it--plus I noticed I dropped about 10-15 fps when I use it! Yeuch!

I think I might not use cel shading after all, I've just been playing around with the idea and toonshader. It sure looks great in Wind Waker though. I've never seen Kingdom Hearts before, I just found some screenshots-- whoah Bambi and Tron together? Bizarre! But yea I see your point-- it does manage to look cartoony without cel shading, I think in a way it looks better than way.

Thanks a lot for the feedback!