Here's a little starter for you...

Code:

c_trace(my, TraceFrom, TraceTo, scan_texture);
if (strcmpi(tex_name, "Dirt") == 1)
{snd_play(DirtSND, 100, 0);}
if (strcmpi(tex_name, "Grass") == 1)
{snd_play(GrassSND, 100, 0);}




xXxGuitar511
- Programmer