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Re: Importing levels
[Re: Perkele]
#82577
07/23/06 13:19
07/23/06 13:19
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
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Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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The block needs to be no smaller than 2x2x2 quants. I use 4x4x4 myself which is so small, you'd have to be pretty much right on it just to see it. I hide this block inside an existing model and have it as a sky block to get skies to be able to be rendered.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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Re: Importing levels
[Re: ISG]
#82579
07/23/06 13:38
07/23/06 13:38
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
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Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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I've otherwise stated that you can hide this block. In my case, I hide it in an existing model (and make it have a sky texture to get sky objects to work). Of course, you don't have to have it as a 64x64x64 size or something big like that, 2x2x2 is sufficient enough, but I suggest using 3x3x3 or 4x4x4 to prevent possible build errors.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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Re: Importing levels
[Re: Perkele]
#82581
07/23/06 14:03
07/23/06 14:03
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
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Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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Typical beginner's questions. These things get answered quickly, often in the matter of a few minutes. The expert-level questions could take much longer to get answers on.
I'm pretty much a master at 2D and have little experience with 3D things. I can write scripts for things considerably well, but I do have limits. You'll get there. My statement in my signature is a very powerful guide to go by. Don't start off doing very advanced projects, do something at your level. By doing so, you gain experience the fastest and the easiest.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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