Quote:

what's "a.russell's method"? it was just an example i think. you can't use the two models like that.




I thought he was somehow blending the two models using shaders. Sorry about the misunderstanding.

I was wondering about your alpha map method. Wouldn't it still be rendering 2 models(duplicate with alpha map and black texture, and the normal textured model) though? How would you go about doing this for an entire scene(40+) models? Mabye i'm not quite understanding it.


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/