ok, I made an animation of a snake and my objective is to hit him with my cane not shoot him.
I want ro make in my level that some bad guys you have to shoot and some you have to whack with the cain.

I already made an animation for my Moses character that Moses moves his arm with the cane to hit an enemy like zelda but how do I implement that when the enemy gets hit with my animation when I press ctrl he dissapears ?

I know this is a hard code I think, but if you dont know do you have a tutorial that could expain this.



Last edited by tek; 07/23/06 17:03.