First Problem:
This was just now being noticed in the engine. The main city, is populated by people, and their all having.. 'graphical' problems. I can't explain it using words, so I need to use a picture.

Basically, this is what happens. at ANY distance. I dont know why, because I've never noticed anything like that before. I'm guessing its how the model is built.. In MED at any distance, this problem doesnt appear. Only ingame, do parts begin dissapearing like that.
When at a close enough distance, the problem goes away
Question #1
I've always used W,A,S,D for my controls, because I couldnt use the arrow keys. Main reason, what would you put for the arrow keys in command?
I know for WASD, its key_w, Key_d, etc
Whats the command line for having the controls as arrow keys? O_o

Problem is, thats too close.
So im wondering if anyone knows what might be causing this to happen? Or a way to get rid of this problem, without rebuilding the models. ..Because all models are having this problem.
Problem #2 (.. i got a slew of problems, dont I )
I've done something horribly wrong. Which I find piculiar, because I havent edited this part of the code.
Code:
var dist_total = 400;
var cam_zangle = -7;
This is what I've been using for the camera, distance and what I
thought was the Z direction location of the camera. The
var cam_zangle = -7; part is whats bugging me. I thought it was changing the camera to be higher, but its not, no matter its changes.
Exactly what might I be doing wrong there?
Question #1
Ive always used WASD controls for player movements. I never actually knew, what are the "key_" lines for using arrow keys? O_o
I'm going out on a limb, but I think thats all my questions for right now. =P
Thanks in advance.