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Re: Problems and Questions [Re: Grimber] #82742
07/29/06 16:17
07/29/06 16:17
Joined: Sep 2005
Posts: 38
K
Krammit Offline OP
Newbie
Krammit  Offline OP
Newbie
K

Joined: Sep 2005
Posts: 38
The models have no flipped normals, no corrupt normals, it was checked it both 3DSMax and MED.
No shaders have been added this early in development either. o_O

Re: Problems and Questions [Re: Krammit] #82743
07/29/06 18:28
07/29/06 18:28
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
FoxHound Offline
Expert
FoxHound  Offline
Expert

Joined: Jun 2004
Posts: 2,234
Wisconsin USA
You know, that reminds me of a game I made once where I had several models put together, a girl and her hair were seperate models. If they were both transparent any, then you might see through the hair to see her bald head. Is the alpha set any on your models?


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Re: Problems and Questions [Re: FoxHound] #82744
07/29/06 22:30
07/29/06 22:30
Joined: Sep 2005
Posts: 38
K
Krammit Offline OP
Newbie
Krammit  Offline OP
Newbie
K

Joined: Sep 2005
Posts: 38
I havent put anything in the script involving alpha toward the model (any)
If you had a similar problem (what you described is the same problem im having)
how did you go about solving it?

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