Unknown rulez
Kevin rulez

Regards,
scotchco

P.S.:

Spectre, about the Lithtech: Personally, I feel the Vulpine to be vastly superior. With the bone animation there, you can give an actor the command to e.g. pick up some object, and the engine does all the rest of the animation stuff for you, moving the actor there, animating it to pick up the object, etc... However, it's also vastly expensive... Also that may be a matter of taste and perception (and the Vulpine company being located in the town where I live)...

"The Lithtec engine is so very capable of making RPG's..."

Actually, when you look at Vampire, which is the current prime example, in a certain way, yes. But what about EQ style multiplayer? Generally speaking it's a BSP engine like many others, maybe better here, maybe worse there. At least IMHO

"in fact, if you had the cash, you could probably make an RPG using Lithtec faster than A4."

I really enjoy the "probably" here. Actually if you couldn't it wouldn't be worth the money, would it?

"Read up on that engine..."

Done that when looking for one for our project.

"I've seen magazines, web articles etc. and it seems to me to be the best choice."

As I said, matter of taste.

"But, support?"

It can be, in no way, better than that from Conitec, now can it?

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