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Re: Chat Colors [Re: D3D] #83242
09/07/06 12:28
09/07/06 12:28
Joined: Aug 2003
Posts: 7,440
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,440
Red Dwarf
first time someone defends something I said, yay


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Chat Colors [Re: Michael_Schwarz] #83243
09/09/06 11:24
09/09/06 11:24
Joined: Jul 2006
Posts: 783
London, UK
sheefo Offline
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sheefo  Offline
User

Joined: Jul 2006
Posts: 783
London, UK
I was just saying that you don't need 'draw_textmode' to change the colour. Thats what you wanted, to change the colour, so why do you need 'draw_textmode'? If you want 'draw_textmode' in multiplayer you can define it once to set the font, it's not needed in a loop which will slow down multiplayer which you were worried about.

Who cares anyway. Have you got it working by the way?

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