Thanks towelie, for the suggestions. I own Photoshop, but I am very unskilled at making precise graphics. I can create certian effects, that are good for like... dirt, rock, gravle, sand...and so on, but creating precise pictures, like that of a gun, is a real weak point for me.
I have just started a new model, and plan on finishing it 100% (skins, optomized poly's, and multiple models using different polycounts for LOD) Its pretty much the same gun, but now that I know what I did wrong, I am trying to go back and correct it

.
Even for the refrence picture, I was still tweaking verticies in the skin editor to get it right. I assume that is what you are telling me I need to learn. Its true, I need to practice skinning, but this particular model was a modeling exercise only, just to get the feel for the editor.
So thanks towelie for the help, I will remake the model, hopefully efficiently using all of the help given to me here.
Thanks again,
Raddaddy