@FoxHound:
Thats what I mean.
You simply do NOT ignore models but if you have found one, then you check if it is the player, if not you don't care about it, but if it is the player you can do whatever you want.
@lostclimate: Thats what FoxHound is talking about, your code would ignore the player. But xboy360 wants to ignore all models BUT the player.
so this pseudo code would work:
Code:
c_trace(from,to,ignore_me);
if(you != null)
{
if(you == player) { //do something }
}